ABOUT KIDS INVENT!
Kids Invent! Creative Activities stimulate the imagination of children by having them design and build projects which solve science and engineering problems, while developing presentation materials. Children learn to present their concepts, demonstrate their ideas, and think through the practical issues of design, performance, and functionality. All Kids Invent! Creative Activities emphasize important principles in math and science, while fostering the development of social skills that help children learn to collaborate in a variety of tasks.
The Kids Invent! approach to learning is an engaging and natural way for kids to learn math, science, invention, and the process of transforming abstract ideas into tangible things. Through the invention experience inherent in Kids Invent! Creative Activities, children are faced with practical problems which they learn to solve through observation, thinking, and experimentation. As part of that process, they also learn to use tools and materials, to manage time, and work with others.
KIDS INVENT! IS A UNIQUE LEARNING PROGRAM BECAUSE. . .
- Kids learn math, science, creativity, and entrepreneurship
- Kids experiment with the invention process so they may continue to invent even after the conclusion of each activity
- Kids work as a team to invent and develop
- Kids Invent! promotes lifelong learning and creativity, and builds skills that will help kids succeed
- Kids Invent! Creative Activities meet Next Generation Science Standards
- Kids love the creativity-based, hands-on program, and happily engage in the challenges of inventing everything from robots to radios
- Kids Invent! Creative Activities are accessible to all students (including special education)
Kids are happiest and most alert when they are active. So why do we tell them to sit still and listen when we want them to learn? Research has shown us the best ways to get kids to learn. And, it isn’t the traditional classroom. The best ways mimic how inventors learn. They work on problems, get ideas, and build models to test their ideas. Often times the first solution doesn’t work, so they change it and try again.
Inventors are not the only ones who use this “fast prototype” approach. People in all creative pursuits do this from artists and musicians to engineers and entrepreneurs. The approach delivers learning at the speed of ideas.
And, the approach engages. People like learning using their creativity and critical thinking skills. Even kids who don’t like learning like the Kids Invent! method. In fact, these kids often race ahead faster than the A students.
What’s the secret? We treat kids as if they were inventors, designers, or engineers. They work with one or two of their peers to build and test models to solve problems. We choose problems that are challenging, yet do-able, and that lead to discovery of the principle concepts of science.
Kids follow their curiosity and apply their creativity to learning what they need to make their model the best. Because they built the model and did the experiments, they understand the science. And they love the experience and beg to do more.
Science Standards are now in place throughout the US and much of the world. Looking at dozens of state and national standards we see large differences in the format and language and many similarities in content and approaches. Nearly all stress an understanding of the process of science and the integrity of science, along with understanding concepts of energy and energy transfer, forces, motion and position, light, heat, and electricity. Many include performing mathematical computations, estimating, and graphing. Most include making and understanding the concepts of models and systems. Many express the need for creative and critical thinking skills being part of the science experience.Kids Invent! Creative Learning Activities cover these processes and content areas. You can choose which CLA will meet your needs and students' interest by referring to the attached table.